2027 West Winter Circuit
- Location
Roseville, CA
- Cost Per Team
$2,600
- Classes
2031 – 2035
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Session 1Roseville, CA | The GroundsDecember 12 – 13, 2026
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Session 2Mesa, AZ | Arizona Athletic GroundsJanuary 9 – 10, 2027
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Session 3San Diego, CA | Sol City + Play By PlayJanuary 23 – 24, 2027
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ChampionshipThousand Oaks, CA | Sports AcademyFebruary 13 – 14, 2027
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MADE HOOPS x PLAYEASY
MADE Hoops has teamed up with Playeasy and local destinations to bring you a seamless, all-in-one destination guide! Access curated local promotions —including exclusive discounts at top-rated nearby restaurants, family entertainment centers, and local attractions. Whether you’re grabbing a quick team lunch between games or exploring the city, our MADE Hoops event hub through Playeasy connects you to the best local experiences.
Session 1
December 12-13, 2026
Roseville, CA // The Grounds
Session 2
January 9-10, 2027
Mesa, AZ // Arizona Athletic Grounds
Session 3 – Sol City
January 23-24, 2027
San Diego, CA // Sol City
Session 3 – Play By Play
January 23-24, 2027
San Diego, CA // Play By Play
Championship Weekend
February 13-14, 2027
Thousand Oaks, CA // Sports Academy
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West Winter Circuit Hotel Accommodations
MADE Hoops has partnered with EventConnect to provide discounted group rates, guaranteed best prices, and flexible booking options for all West Winter Circuit participating teams and families.
Why Book Through EventConnect?
- Exclusive, pre-negotiated team discount rates.
- Hold room blocks easily for team management.
- Instant booking confirmations and 24/7 reservation access.
Need Assistance?
EventConnect Support:
1-888-723-2064MADE Hoops Support:
[email protected]Select your West Winter Circuit event to view hotels:
2027 West Winter Circuit Session 1 Hotels
2027 West Winter Circuit Session 2 Hotels
2027 West Winter Circuit Session 3 Hotels
2027 West Winter Circuit Championship Hotels
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MADE Hoops 2026 Season Game Rules
Game Rules
2026-27 FALL / wINTER Season
MADEHOOPS.COM // @MADEHOOPSContents
- Player Eligibility
- Rules Enforcement
- Staff & Bench
- Pre-Game Rules
- Game Rules
Code of Conduct
All teams must agree and abide by the MADE Hoops Code of Conduct:
Key Reminders
- Attendees with parent or spectator wristbands are NEVER allowed on the floor or at scores table.
- A violation of this policy is reprimandable by the event director immediately.
- Programs are responsible for and may receive consequences for actions of their spectators.
Player Eligibility
One Team RosteringPlayers are only eligible to play for the ONE team they are rostered. Players are ineligible to play for a second team regardless of program/division/age (Determined by event registration roster).
Adjoining State
Players & teams must abide by NCAA Adjoining State Rules for roster. Players are ineligible if they are not currently attending school (or permanent address is for HS ages) in the state or an adjoining state of the program’s home state (Determined by Academic Documentation within the last 6 months or State Identification Card).
Middle School Age Restrictions
Players qualify for a division based on their 2026-27 grade, provided they do not exceed the maximum age limit. An age exception rule exists allowing younger players to compete at a lower level than their grade.
8th Grade Divisions (2031)
An athlete must be in 8th Grade US (Grade 9 CAN) or below for the 2026-27 school year and cannot turn 16 prior to August 1, 2027. No Age Exception for athletes that are enrolled/completed in 9th Grade US (Grade 10 CAN).
• Eligible: Class of 2031 & DOB on/after 8/1/2011
• Ineligible: Class of 2030 OR DOB before 8/1/20117th Grade Divisions (2032 with 13U exception)
An athlete must be in 7th Grade US (Grade 8 CAN) or below for the 2026-27 school year and cannot turn 15 prior to August 1, 2027. Age Exception: No Class Restriction if athlete does not turn 14 before August 1, 2027.
• Eligible: Class of 2032 & DOB on/after 8/1/2012 OR DOB is on/after 8/1/2013
• Ineligible: Class of 2031 & DOB is before 8/1/2013 OR DOB is before 8/1/20126th Grade Divisions (2033 with 12U exception)
An athlete must be in 6th Grade US (Grade 7 CAN) or below for the 2026-27 school year and cannot turn 14 prior to August 1, 2027. Age Exception: No Class Restriction if athlete does not turn 13 before August 1, 2027.
• Eligible: Class of 2033 & DOB on/after 8/1/2013 OR DOB is on/after 8/1/2014
• Ineligible: Class of 2032 & DOB is before 8/1/2014 OR DOB is before 8/1/20135th Grade Divisions (2034 with 11U exception)
An athlete must be in 5th Grade US (Grade 6 CAN) or below for the 2026-27 school year and cannot turn 13 prior to August 1, 2027. Age Exception: No Class Restriction if athlete does not turn 12 before August 1, 2027.
• Eligible: Class of 2034 & DOB on/after 8/1/2014 OR DOB is on/after 8/1/2015
• Ineligible: Class of 2033 & DOB is before 8/1/2015 OR DOB is before 8/1/20144th Grade Divisions (2035 with 10U exception)
An athlete must be in 4th Grade US (Grade 5 CAN) or below for the 2026-27 school year and cannot turn 12 prior to August 1, 2027. Age Exception: No Class Restriction if athlete does not turn 11 before August 1, 2027.
• Eligible: Class of 2035 & DOB on/after 8/1/2015 OR DOB is on/after 8/1/2016
• Ineligible: Class of 2034 & DOB is before 8/1/2016 OR DOB is before 8/1/2015Rules Enforcement
Verification Requirements- Tournament / Single Weekend Event Requirements: Players must be registered with player details filled out before they are able to check-in and participate. Verification (NSID/Physical Documents In-Event) is not required but if a player is protested and a player’s details are not verified, documentation must be shown to the MADE Director before the player is allowed to return to play.
- Middle School Circuits (Regional and City): Verification on Players Information is REQUIRED at event Check-In before they can play.
- NSID: MADE Hoops’ player verification partner serves as the highest form of certification for athletes’ profiles.This can be done through the linking of NSID accounts and MADE Hoops profiles OR in the event of a protest/In-Event Check-In presenting an official NSID verification certificate (Active QR Code).
- In-Event Verification: MADE Hoops offers in person verification during check-in if original Identification and Academic Documents are presented.In the event of a paid protest a MADE Hoops director may choose to review documentation and profile information.
Protests
Player eligibility protests must be made before the game ends and be made for a specific player. Protests can only be made by directors and head coaches. Protests require a $50 deposit to an event director must be made before eligibility is looked at and determined.
- If protest is upheld $50 is returned; if protest is invalid $50 is not returned.
- Team Video/Picture evidence will not be accepted in any protest decisions.
Consequences & Punishment
Player eligibility determinations from Paid Protests only affect the game in which protest was made. Once an eligibility ruling is made for a paid protest, it continues going forward, but does not overturn other games in the past that weren’t protested. MADE does reserve the right to retroactively alter results based on an individual/teams violation history.
Repeat offense to eligibility rules and/or Code of Conduct may result in game, event, and MADE Hoops events wide punishments that can be applied at the individual, team, program level. The onsite MADE Hoops event director has final say on all rulings and determinations.
Staff & Bench / Pre-Game Rules
Bench Rules- Any staff sitting on bench must have the event coaches wristband.
- Only 3 bench coaches are allowed per team (not including director).
- Only ONE designated head coach may stand up during the game.
- Any team media personnel must be approved by MADE Hoops staff and have a media band.
- Only players of the team playing can be on bench (players of a different age groups is prohibited).
Staff Technicals
- No seatbelt: After being assessed a technical, coaches are still allowed to stand.
- Ejection: Coaches will be ejected after their 2nd technical and must leave the facility based on the consensus of MADE Hoops event director and referees.
Conduct & Dress Code
Coaches and programs are responsible for the behavior and actions of their parents and spectators. The tournament director reserves the right to issue a bench technical foul for unruly, disrespectful, or unsportsmanlike behavior.
Coaches must be in proper dress code. Violation will be subject to a technical foul.
- Non-approved dress code: Jerseys, hats, backpacks, headphones/earpieces, flip-flops, open-toed shoes.
- Circuit staff dress code: Khaki material pants/shorts/joggers, polo, quarter zip, team issued jacket/crewnecks, tennis shoes or basketball shoes.
Jerseys & Equipment
- Top is away (dark colored jersey). Bottom is home (light colored jersey). Players on the same team cannot wear the same jersey number.
- Jewelry, including earrings, are strictly prohibited. One technical foul will be issued to start the game for violations.
Warmup & Game Timing
- Warmup basketballs are not provided by the event.
- 3-minute warmup minimum unless agreed upon by both head coaches and MADE Hoops staff.
- Games CANNOT start more than 5 min early without head coach and MADE Hoops staff approval.
- Late teams punishment to be determined by Event Director only (per game bases).
Game Ball
Wilson Evolution is the official ball for MADE Hoops events.
- 6th grade boys and higher will use mens size (29.5).
- All Girls divisions and boys 5th grade and below will use Womens size (28.5).
Scorers Table
- Staffed by MADE Hoops.
- No team personnel allowed at the scorers table.
- Player names and jersey numbers must be entered on BallerTV iPad before every game.
Game Rules
Clock Operations- All MADE Hoops games are to be played with a STOP CLOCK at every whistle.
- The clock does NOT stop on made baskets at any point in the game.
- If there is a 20-point lead at the 6 minute mark of the 2nd half, the game will become running clock (Free throws and deadballs). Running clock remains until the lead is cut under 10 points, then stop clock is reinstated.
- MADE Directors have the ability to call the game at 2-minute mark if precautionary to player safety.
Halves
- 16-minute halves: 7th grade and higher girls & boys.
- 14-minute halves: 6th grade and below girls & boys.
- Halftime: 2-minute halftime for all divisions.
Shot Clock Rules
Shot Clocks are to be used for circuit games only (as equipment allows):
- Select 7th/8th Divisions in Middle School Circuits.
- Note: Confirm with MADE director which games are circuit in a given event.
- All Shot Clock use is as equipment allows.
- 30 second clock on all resets.
- There is NO closely guarded 5-second count when the shot clock is in use. In the event a shot clock is down/not working, then the closely guarded 5 count rule is in effect.
Timeouts
Each team gets 3 timeouts per game (45 sec).
Advancing: With under a minute on the clock in the second half and OT, coaches can advance the ball to half court if the offensive team has possession AND calls a timeout.
Fouls & Bonus Status
Middle School Grade Divisions (4th-8th):
• 1-and-1 bonus on the 7th team foul of the half.
• Double bonus on the 10th foul of the half.
• Players foul out on their 5th foul.
• Technical fouls result in two free throws.
Overtime Rules- Overtime is first to 4 points (shot clock is active, but game clock is inactive).
- Overtime will start with a jump ball and possession arrow will reset.
- 1 additional timeout provided to each team.
- Fouls carry over from 2nd half.
Tournament Pool Play Tie Breakers
- Head to head
- Point differential between tied teams (15 max)
- Points against
Contact Your
Event Director
Nick Hamilton
